Saturday, October 10, 2015






All part of weekly sculpts for school, modeled in zBrush/Maya and rendered in mental ray in 3 hours.

Friday, July 17, 2015

Redered scenes for a low poly game pitch book, based on the Brothers Grimm story, the Skillful Borthers. Intedended for another team member to do post touch ups (student work)




Character design, modeling, and texturing was handled by our whole team, I was responsible for rigging, posing, lighting, and rendering, then a team mate was to do a post pass (not shown).

Saturday, April 18, 2015