Sunday, May 8, 2016

Older Student Work Drawing Example

This was done for a class a few years back, I haven't been working traditionally much lately, but my 3D work has changed how I think, so I look forward to the next chance I'll have to work like this again.

Tuesday, April 26, 2016

Final Spreads for the Graduation BFA Gallery



My old cake files were all corrupted so starting form scratch I re-did the two or three week project in two days, with much better results! It's unfortunate that I couldn't present more pieces, however I am confident the skills I've gathered thus far and look forward to my future in the film/gaming industry!

Tuesday, April 5, 2016

Student Project to copy an alumni's art work in 3D, the source artist is Jake Panian


This was created with most modeling done in Maya, the brick details came from zbrush, and everything was textured in Substance Painter. The final image is my model cropped ontop of the reference, there was no post done to the final render, and everything was lit and rendered with Mental Ray. This was a three week project completed while taking four other classes.

Monday, January 25, 2016

Marvelous Designer and Substance Painter practice


A US WWII combat soldier inspired by a classmates concept. This was my first attempt at trying Marvelous Designer and Substance Painter. They worked great and I look forward to utilizing them on my next project.