Monday, January 25, 2016

Marvelous Designer and Substance Painter practice


A US WWII combat soldier inspired by a classmates concept. This was my first attempt at trying Marvelous Designer and Substance Painter. They worked great and I look forward to utilizing them on my next project.

Saturday, October 10, 2015






All part of weekly sculpts for school, modeled in zBrush/Maya and rendered in mental ray in 3 hours.

Friday, July 17, 2015

Redered scenes for a low poly game pitch book, based on the Brothers Grimm story, the Skillful Borthers. Intedended for another team member to do post touch ups (student work)




Character design, modeling, and texturing was handled by our whole team, I was responsible for rigging, posing, lighting, and rendering, then a team mate was to do a post pass (not shown).

Saturday, April 18, 2015